package nl.unimaas.micc.umsnooker.domain;

import nl.unimaas.micc.umsnooker.simulation.event.Event;

public abstract class SphericalGameObject extends CollidableGameObject
{
	public float getRadius()
	{
		return radius;
	}

	public void setRadius(float d)
	{
		this.radius = d;
	}
	
	private float radius;

	@Override
	public String toString()
	{
		return "[S r:"+this.radius +" " + super.toString() +"]";
	}

}
